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An investigation into cooperative learning in a virtual world using problem-based learning

Parson, Vanessa and Bignell, Simon (2017) An investigation into cooperative learning in a virtual world using problem-based learning. Online Learning, 21 (2). ISSN 2472-5730

Item Type: Article

Abstract

Three-dimensional multi-user virtual environments (MUVEs) have the potential to provide deeply experiential learning qualitatively similar to that found in the real world. MUVEs offer a pedagogically-driven immersive learning opportunity for educationalists that is cost-effective and enjoyable. A family of digital virtual avatars was created within Second Life® to investigate the implementation of a problem-based learning (PBL) task within an MUVE. The consensus among tertiary level educators was that the experience provided more immersion and engagement than traditional methods of technological provision, leading to potentially increased depth of learning. PBL appears to be an effective tool for aiding learning within immersive three-dimensional MUVEs.

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More Information

Depositing User: Vanessa Parson

Identifiers

Item ID: 7404
Identification Number: https://doi.org/10.24059/olj.v21i2.796
ISSN: 2472-5730
URI: http://sure.sunderland.ac.uk/id/eprint/7404
Official URL: https://olj.onlinelearningconsortium.org/index.php...

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Catalogue record

Date Deposited: 10 Jul 2017 09:35
Last Modified: 30 Sep 2020 11:16

Contributors

Author: Vanessa Parson
Author: Simon Bignell

University Divisions

Faculty of Health Sciences and Wellbeing
Faculty of Health Sciences and Wellbeing > School of Psychology

Subjects

Education > Educational Research

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