What are you looking for today?

Uzunogullari, Serkan (2022) Armchair travel through video games: stories from elsewheres and elsewhens. Leisure Studies. pp. 1-14. ISSN 0261-4367

Document

Abstract

Abstract

COVID-19 has caused stress, negative emotions, and a reduction in physical and social activity due to the lockdown measures that were necessary for public health. During this period, many had to negotiate professional and familial responsibilities and were challenged to carve out time for leisure indoors. Using autoethnography as a method of inquiry, this research explores ‘armchair travel’ through video games as a leisure activity. Therefore, the article discusses memories and feelings of escaping the confines of domestic space from the perspective of self. Armchair travel via video games may provide an endless array of sights and sensations, bringing up feelings of leisure and contentment when real-world isolation and restriction are the norms.

Item Type: Article
Uncontrolled Keywords: Armchair travel, video games, autoethnography, lockdown, leisure
Related URLs:
Depositing User: Serkan Uzunogullari
URI: https://sure.sunderland.ac.uk/id/eprint/15509

Further Details

More Information

Uncontrolled Keywords
Armchair travel, video games, autoethnography, lockdown, leisure
Related URLs
Depositing User

Identifiers

Item ID
15509
Identification Number
ISSN
0261-4367

Users with ORCIDS

ORCID for Serkan Uzunogullari

Catalogue record

Date Deposited
09 Jan 2023 10:40
Last Modified
03 Jun 2025 15:11

Actions (login required)

View Item (Repository Staff Only)

Downloads per month over past year