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Sunderland Repository records the research produced by the University of Sunderland including practice-based research and theses.

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Jump to: B | C | F | M | P
Number of items: 7.

B

Bartolo, M J, Gieselmann, Mark A, Vuksanovic, V, Hunter, D, Sun, L, Delicato, Louise and Thiele, Alexander (2011) Stimulus-induced dissociation of neuronal firing rates and local field potential gamma power and its relationship to the resonance blood oxygen level-dependent signal in macaque primary visual cortex. European Journal Of Neuroscience, 34 (11). pp. 1857-1870. ISSN 0953-816X

Butler, Kevin, Rusted, J, Gard, P and Jackson, A (2011) Probabilistic reversal learning behaviour in current, former and never smokers. In: XIII Annual Meeting of the Society for Research on Nicotine and Tobacco, 08-11 Sep 2011, Antalaya, Turkey.

C

Cowan, Richard, Donlan, Chris, Shepherd, Donna-Lynn, Cole-Fletcher, Rachel, Saxton, Matthew and Hurry, Jane (2011) Basic calculation proficiency and mathematics achievement in elementary school children. Journal of Educational Psychology, 103 (4). pp. 786-803. ISSN 0022-0663

F

Farrelly, Daniel (2011) Cooperation as a signal of genetic or phenotypic quality in female mate choice? Evidence from preferences across the menstrual cycle. British Journal of Psychology, 102 (3). pp. 406-430. ISSN 0007-1269

M

Mdegela, Mselenge and Ameh, Charles (2011) Advanced Life Support in Obstetrics (ALSO) and post-partum hemorrhage: a prospective intervention study in Tanzania LETTER TO THE EDITOR. Acta Obstetrica et Gynecologica Scandinavica, 91 (2). p. 274.

P

Parson, Vanessa and Bignell, S (2011) Using Problem-Based Learning within 3D Virtual Worlds. In: 3D Virtual World Learning Handbook. Cutting-edge Technologies in Higher Education (4). Emerald Group Publishing Limited, pp. 241-261. ISBN 978-1-78052-052-0

Parson, Vanessa and Bignell, Simon (2011) Problem-Based Learning in Virtual Worlds. In: Click to edit publication descriptionImmersive and collaborative virtual worlds can offer educationalists a future-focused solution to enhancing the learning experience they provide. Problem-based learning (PBL) is one option by which virtual worlds can p. Emerald, Bingley, West Yorkshire, pp. 241-261.

This list was generated on Sat Nov 23 14:27:37 2024 GMT.