Choosing methods for prototype testing of inclusive computer games
Van Leeuwen, Lieselotte, Power, A and Ellis, Philip (2004) Choosing methods for prototype testing of inclusive computer games. In: Computers helping people with special needs, Berlin.
Item Type: | Conference or Workshop Item (UNSPECIFIED) |
---|
Full text not available from this repository.
More Information
Depositing User: Rachel Webb |
Identifiers
Item ID: 574 |
URI: http://sure.sunderland.ac.uk/id/eprint/574 |
Users with ORCIDS
Catalogue record
Date Deposited: 13 Jan 2010 10:49 |
Last Modified: 25 Apr 2012 10:55 |