Choosing methods for prototype testing of inclusive computer games
Van Leeuwen, Lieselotte, Power, A and Ellis, Philip (2004) Choosing methods for prototype testing of inclusive computer games. In: Computers helping people with special needs, Berlin.
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
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| Depositing User: Rachel Webb |
Identifiers
| Item ID: 574 |
| URI: http://sure.sunderland.ac.uk/id/eprint/574 |
Users with ORCIDS
Catalogue record
| Date Deposited: 13 Jan 2010 10:49 |
| Last Modified: 25 Apr 2012 10:55 |
