Support Rather Than Assault – Cooperative Agents in Minecraft
Potts, Danielle, MacFarlane, Kate and Hall, Lynne (2021) Support Rather Than Assault – Cooperative Agents in Minecraft. In: 33rd British Computer Society Human Computer Interaction conference, 19-21 July 2021, Online.
Item Type: | Conference or Workshop Item (Paper) |
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Abstract
With the dominant trope of the computer as adversary rather than enabler, reinforcement learning for games has mainly focused on the ability of agents to compete and win. Although cooperation is a product of learning, of understanding the player’s requirements and applying agents’ competences to fulfil them, there has been little investigation of reinforcement learning for cooperation in games. Reinforcement learning results in the agent adapting and changing, however, there are concerns that such adaptivity could alienate users if their cooperative agent outperforms them. To explore this, the paper outlines the development and training of cooperative agents reporting users’ positive response to adaptive cooperation in games.
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Depositing User: Lynne Hall |
Identifiers
Item ID: 13659 |
URI: http://sure.sunderland.ac.uk/id/eprint/13659 | Official URL: https://www.scienceopen.com/hosted-document?doi=10... |
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Catalogue record
Date Deposited: 13 Jul 2021 15:27 |
Last Modified: 24 Jan 2023 10:01 |
Author: | Kate MacFarlane |
Author: | Lynne Hall |
Author: | Danielle Potts |
University Divisions
Faculty of Technology > School of Computer ScienceSubjects
Computing > Artificial IntelligenceComputing > Games Design
Computing > Human-Computer Interaction
Computing
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