Harwood, Tracy and Ward, Janet (2013) Market research within 3D virtual worlds An examination of pertinent issues. International Journal of Market Research, 55 (2). pp. 247-266. ISSN 1470-7853
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Abstract
Abstract
This paper presents a review of extant literature about virtual worlds market research. We discuss the need for greater recognition of differences to traditional
online and e-commerce web services, including social media. Our review considers what makes virtual worlds different and of particular interest to market researchers, including an overview of Second Life. We examine the issues faced
and analyse how these link to research processes. We conclude that there is a need for a deep understanding of how user-participants behave ‘in-world’. This article
contributes by raising awareness and informing the market research community of pertinent issues.
| Item Type: | Article |
|---|---|
| Depositing User: | Janet Ward |
| URI: | https://sure.sunderland.ac.uk/id/eprint/8090 |
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