Supporting and Facilitating Pedagogical Creativity with Gamification: Democracy, Agency and Choice

Hayes, Catherine (2021) Supporting and Facilitating Pedagogical Creativity with Gamification: Democracy, Agency and Choice. In: Pedagogical Creativity, Culture, Performance, and Challenges of Remote Learning. IGI Global, Pennsylvania, USA. ISBN 9781799882893 (In Press)

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Pedagogical creativity is an opportunity to innovate, create agency and raise awareness of critical commentary on issues which are often regarded as being central to the concepts of social justice and identity within the context of transformative learning. This chapter provides an insight into the theoretical and practical basis of gamification and its usefulness in explicating the meaning that others ascribe to their individual experiences of the world and how they interpret them. Higher Education remains a central forum and situationally responsive focus to highlight those issues which remain topical, yet often unaddressed. This affords a lens of intellectual, rationale articulation of what matters – lives lived in a world still tainted with injustice and the lack of society’s impetus and appetite for progressive change. Gamification is posited as a means of facilitating freedom of expression for individuals and collective communities, for whom voicing personal beliefs and standpoints has been a barrier for rationale debate on issues of oppression and the advocacy of agency in practice.

Item Type: Book Section
Subjects: Education > Higher Education
Business and Management
Divisions: Faculty of Health Sciences and Wellbeing > School of Nursing and Health Sciences
Depositing User: Catherine Hayes
Date Deposited: 22 Jun 2021 10:10
Last Modified: 22 Jun 2021 10:10
ORCID for Catherine Hayes: ORCID iD

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