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Sunderland Repository records the research produced by the University of Sunderland including practice-based research and theses.

Serious Games - case study

Graham, Beryl (2008) Serious Games - case study. In: New Media in the White Cube and Beyond: Curatorial Models for Digital Art. University of California Press, Los Angeles, pp. 191-206. ISBN 0520255976

Item Type: Book Section

Abstract

A chapter in an international book concerning curating new media art. The chapter examines a case study of an exhibition curated by the author, including analysis of press response, and audience behaviours. The chapter was invited by the editor, and peer-reviewed and edited. Christiane Paul is a leading curator, author and editor, and other chapters in the book include international authors and curators: Charlie Gere, Steve Dietz, Jon Ippolito, Sara Diamond, Caitlin Jones, and Tilman Baumgärtel. The book has proved popular, and has been produced in paperback. The book has been reviewed internationally, and the case studies particularly praised for sharing practical knowledge.

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Related URLs:
Depositing User: Beryl Graham

Identifiers

Item ID: 2025
ISBN: 0520255976
URI: http://sure.sunderland.ac.uk/id/eprint/2025
Official URL: http://www.ucpress.edu/

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Catalogue record

Date Deposited: 19 Dec 2011 16:18
Last Modified: 20 Nov 2013 15:19

Contributors

Author: Beryl Graham

University Divisions

Institute of Arts and Creative Industries > Art and Design Workstream

Subjects

Fine Art > Art History

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