Sunderland Repository records the research produced by the University of Sunderland including practice-based research and theses.
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Hall, Lynne, Jones, Susan, Aylett, R, Hall, Marc, Tazzyman, Sarah, Paiva, A and Humphries, Lynne (2013) Serious Game Evaluation as a Meta-game. Journal of Interactive Technology and Smart Education, 10 (2). pp. 130-146. ISSN 1741-5659
Hall, Marc, Hall, Lynne, Hodgson, John, Hume, Colette and Humphries, Lynne (2012) Scaffolding The Story Creation Process. In: 4th International Conference on Computer Supported Education, 16-18 April, 2012, Porto, Portugal..
Hall, Lynne, Lutfi, Syaheerah, Nazir, Asad, Hodgson, John, Hall, Marc, Ritter, Christopher, Jones, Susan, Mascarenhas, Samuel, Cooper, Bridget, Paiva, Ana and Aylett, Ruth (2011) Games Based Learning for Exploring Cultural Conflict. In: AISB 2011 Symposium: AI & Games, 6-7 Apr 2011, York, UK. (Unpublished)
Jones, Susan, Hall, Lynne, Kerridge, Sue, Hall, Marc and Woods, Sarah (2011) Visualising the Cyberbully - Analysing Teenagers' Expressive Drawings. In: IADIS (International Association for the Development of the Information Society) International Conference; eSociety 2011, 10-13 Mar 2011, Avila, Spain.
Middleton, Helen, Hall, Lynne, Hall, Marc and Morris, Adrian (2010) A Study into Drivers Perspective of Visual Comfort for Electric Vehicles. In: The 25th World Battery, Hybrid and Fuel Cell Electric Vehicle Symposium and Exhibition,, 5-9 Nov 2010, Shenzhen, China.
Hall, Lynne, Hall, Marc, Middleton, Helen and Morris, Adrian (2010) Future Scenarios: LCV and Software Sector. In: 25th World Battery, Hybrid and Fuel Cell Electric Vehicle Symposium and Exhibition (EVS 25), 5-8 Nov 2010, Shenzhen, China.
Hall, Lynne, Hall, Marc, Middleton, Helen and Morris, Adrian (2010) A Study into Driver Perspective of Visual Comfort for Electric Vehicles. In: 25th World Battery, Hybrid and Fuel Cell Electric Vehicle Symposium and Exhibition (EVS 25), 7-9 November 2010, Shenzhen, China.
Hall, Lynne, Woods, Sarah and Hall, Marc (2009) Lessons learned using Theory of Mind methods to investigate user social awareness in virtual role-play. Human Technology; Special issue on The End of Cognition, 5 (1). pp. 68-89. ISSN 1795-6889
Hall, Lynne, Jones, Susan and Hall, Marc (2008) Investigating user engagement with synthetic characters in personal, social and emotional virtual learning environments. In: 8th IEEE International Conference on Advanced Learning Technologies: ICALT 2008, 1-5 Jul 2008, Santander, Spain.
Hall, Lynne, Jones, Susan, Hall, Marc, Richardson, Joanne and Hodgson, John (2007) Inspiring design: the use of photo elicitation and lomography in gaining the child's perspective. In: People and Computers XXI: HCI...but not as we know it. British Computer Society, pp. 227-236. ISBN 978-1-902505-94-7
Hall, Lynne, Jones, Susan, Hall, Marc, Richardson, Joanne and Hodgson, John (2007) Inspiring design: the use of photo elicitation and lomography in gaining the child's perspective. In: 21st British HCI Group Annual Conference on People and Computers; BCS-HCI '07, 3 - 7 Sep 2007, University of Lancaster, UK.
Watson, S, Vannini, N, Davis, M, Woods, Sarah, Hall, Marc and Dautenhahn, K (2007) FearNot! An anti-bullying intervention: Evaluation of an interactive virtual learning environment. In: Artificial Intelligence and the Simulation of Behaviour, 2 - 4 April 2007, Newcastle University, Newcastle upon Tyne.
Hall, Lynne, Hall, Marc, Webster, Marc, Woods, Sarah, Gordon, A and Aylett, R (2006) FearNot's appearance: Reflecting children's expectations and perspectives. In: Intelligent Virtual Agents 2006, 21 - 23 Aug 2006, California, USA.