Close menu

SURE

Sunderland Repository records the research produced by the University of Sunderland including practice-based research and theses.

Up a level
Export as [feed] RSS
Group by: Creators | Item Type
Jump to: A | F | G | H | K | P
Number of items at this level: 13.

A

Aylett, Ruth, Vannini, Natalie, Andre, Elisabeth, Paiva, Ana, Enz, Sibylle and Hall, Lynne (2009) But that was in another country: agents and intercultural empathy. In: Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1. AAMAS '09 . International Foundation for Autonomous Agents and Multiagent Systems, Richland, SC, pp. 329-336. ISBN 978-0-9817381-6-1

F

Flint, Tom, Hall, Lynne, Stewart, Fiona and Hagan, David (2018) Virtualising the real: a virtual reality contemporary sculpture park for children. Digital Creativity, 2 (3). pp. 191-207. ISSN 1462-6268

Flint, Tom, Hall, Lynne, Stewart, Fiona and O'Brien, Catherine (2018) Mixing and Re-Purposing Realities. In: 32nd Human Computer Interaction Conference, 2nd July 2018, Belfast, Northern Ireland. (Unpublished)

G

Ginty, Kevin, Tindle, John and Tindle, Sonia (2009) Rendering 3D Computer Graphics on a Parallel Computer. In: 20th International Conference on Systems Engineering: ICSE 2009, 8-10 Sep 2009, Coventry, UK. (Unpublished)

H

Hall, Lynne, Aylett, Ruth and Paiva, Ana (2009) An Immersive Approach to Evaluating Role Play. Lecture Notes in Computer Science, 5773. pp. 498-499. ISSN 0302-9743

Hall, Lynne, Paiva, Ana and Aylett, Ruth (2009) Evaluation approaches for intelligent computer assisted role play. In: 9th International Conference on Intelligent Virtual Agents; IVA '09, 14-16 Sep 2009, Amsterdam, The Netherlands.

Hall, Lynne, Woods, Sarah and Hall, Marc (2009) Lessons learned using Theory of Mind methods to investigate user social awareness in virtual role-play. Human Technology; Special issue on The End of Cognition, 5 (1). pp. 68-89. ISSN 1795-6889

Humphries, Lynne (2013) Designing cooperative, interactive preschool games as a social intervention. In: IADIS Multi Conference on Computer Science and Information Systems: ICT, Society and Human Beings 2013, 24 - 26 Jul 2013, Prague, Czech Republic.

Humphries, Lynne (2014) The role of interactive technology in prosocial mobile games for young children. In: Perspectives on Social Media: A Yearbook. Routledge, New York, London, pp. 165-173. ISBN 978-0-415-85416-0

Humphries, Lynne and McDonald, Sharon (2011) Emotion faces: the design and evaluation of a game for preschool children. In: CHI 2011: annual conference on Human factors in computing systems 2011, 7-12 May 2011, Vancouver, BC, Canada.

K

Kriegel, Michael, Lim, Mei Yii, Aylett, Ruth, Leichtenstern, Karin, Hall, Lynne and Rizzo, Paola (2010) A Case Study in Multimodal Interaction Design for Autonomous Game Characters. In: Proceedings of the 3rd Workshop on Multimodal Output Generation: MOG 2010. CTIT Workshop Proceedings Series WP2010-02 . Centre for Telematics and Information Technology, University of Twente, Enschede, pp. 15-26. ISBN 0929–0672

P

Paracha, Samiuallah, Hall, Lynne, Clawson, Kathy, Mitsche, Nicole and Jamil, Fatima (2019) Co-design with Children: Using Participatory Design for Design Thinking and Social and Emotional Learning. Open Education Studies, 1 (1). pp. 267-280. ISSN 2544-7831

Potts, Danielle, MacFarlane, Kate and Hall, Lynne (2021) Support Rather Than Assault – Cooperative Agents in Minecraft. In: 33rd British Computer Society Human Computer Interaction conference, 19-21 July 2021, Online.

This list was generated on Thu Nov 21 14:37:05 2024 GMT.